These quests are limited by time, as well as the resources available to player. The bulk of the quests in the game requiring hunting one or more of the larger monsters that can inhabit the areas, and ending the quest by killing or trapping the creature. Some quests allow the player to explore the area as long as they want to accumulate goods, while other quests have the player attempt to slay a number of smaller creatures. The player can explore through these areas, taking the time to accumulate materials such as ores, bugs, and plant parts used to make gear and potions, or by slaying creatures throughout the areas. When on a quest, the player is taken to a remote location made up of several smaller areas, where both passive and aggressive creatures roam. The game allows the player to use any of the twelve basic weapon types in the game, each having unique battle approaches that the player must master, and can switch between these weapons before departing on quests. The player's character does not intrinsically improve over the course of the game, but their abilities are set by the weapon and armor they carry into the quests, which improve as the player takes on more challenging quests. As they proceed through these quests, they will gain various items, in-game money, and other rewards that are used to craft new weapons, armor, additional gear, and health, restoration, and temporary buffing items that can be taken into later quests. As with the other games in the series, Monster Hunter 4 has the player take the role of a fresh Hunter that undertakes quests and challenges to hunt dangerous creatures that inhabit various locales.
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